Things you’ll see at Blur
We’ve finalized the floor plan for Blur (the agenda will be updated shortly; it’s finalized as well), and it is DAMN exciting. Without further delay, the things that you’ll see at Blur: Orbotix: the robotic ball you control from your … Continue reading
Things You’ll Play with at Blur
So, just what kinds of things will you play with when you come to Blur? A robotic ball, controlled by your smartphone (oh, and we’re having a race track/obstacle course brought in). A service that allows you to 3D print … Continue reading
Blur Student Scholarships
Last year, we were able to offer up 15 free student scholarship passes to Blur. And, thanks once again to the Ewing Marion Kauffman Foundation, we’re able to do so again this year. If you’re not familiar with the scholarship … Continue reading
The UI Change
cross-posted on the Defrag blog (note: I’m conflating UI/UX a bit here. Please forgive.) This weekend, I had occasion to watch “Star Trek II: The Wrath of Khan.” Once I made it past those nasty things Ricardo Montalban puts in … Continue reading
Keynotes on a Friday
I’m adding two more keynotes on this Friday morning. First up, is Ariel Garten, CEO of Interaxon, a “thought-controlled computing” company. Yes, you read that correctly. If you haven’t yet begun to notice a theme with Blur speakers, it’s this: … Continue reading
3D Printing with Mashed Potatoes
If you’ve followed tech news at all over the past month, you’ve seen an explosion of articles around 3D printing. Companies like Makerbot, FormLabs, Printrbot, 2bot are all working the 3D printing market — bringing printers “to the masses” that … Continue reading
The Kinect Effect
THE story in HCI last year was the Microsoft Kinect. Or, more properly, the story in HCI last year was when hackers began fooling around with the Kinect. Suddenly, the hardware and software around a natural user interface was available … Continue reading
Explaining Blur Registration
I wanted to take a little time on a Friday and explain Blur’s registration page, so as to clear up any confusion. If you head to the registration page, you’ll find a bunch of “packages.” The baseline package is the … Continue reading
Mind the Gap
If you were at last year’s Blur conference, you may have noticed something that I noticed: the massive gap between research and commercialization in next-gen HCI. There is *so* much interesting stuff going on in labs and R&D environments, and … Continue reading
The Kinect Accelerator
One of the highlights of last year’s Blur conference was involvement we saw from regional Kinect hacking groups. We even had several “kinect hacks” showcased on the exhibit floor. The release of the Kinect opened up a whole new landscape … Continue reading




